Arcane Lore
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Description
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Helps you learn how to use spells and magic items.
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Formula
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(Focus / 3)
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Base Status
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Trained
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Cost to Train
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--
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Cost to Specialize
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2
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Buffs & Debuffs
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Arcane Lore Spells, Focus Spells
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Notes
Arcane Lore is used to activate enchantments on items, and occasionally used as a wield requirement to equip items.
Arcane Lore was previously used to learn spells from scrolls. However, this check moved from Arcane Lore to the specific magic skill in the Castling event, when the magic system was overhauled.
Related Pages
Update History
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Release
Castling
- Arcane Lore no longer used to learn scrolls. Instead, scrolls require the magic skill of the spell to learn.
Gears of Change
- Virindi Essences introduced. These require Deception to use and buff Arcane Lore.
Plans Within Plans
- Undead introduced as playable race, with sister racial skill of specialized Arcane Lore.
From Darkness, Light
- Empyrean introduced as playable race, with default racial skill of specialized Arcane Lore.
Master of Arms
- All player characters now start with trained Arcane Lore. Other Racial skills are removed.
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Skills
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Magic Skills
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Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
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Combat Skills
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Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
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Secondary Combat Skills
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Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
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Defense Skills
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Magic Defense, Melee Defense, Missile Defense, Shield
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Crafting Skills
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Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
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Misc Skills
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Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
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Retired Skills
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Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat
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