Custom Tier 9 Loot on Infinite Leaftide
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Tier 9 Loot Has Arrived!
Infinite Leaftide tier 9 loot has happened! Over time we will roll out this new tier into new hunting grounds, but to start with this loot tier will only be available via a Mythical Chest. You will be able to get keys to open this chest from certain admin run events and from a few of our custom quests such as Bloodstone Excavation, Lost Relics, and The 3 Generals.
Tier 9 Armor Changes
Armor level increase
- Top end armor level has been increased by up to 40. This may seem like a low increase but with custom Luminance Augmentation armor levels are already pretty high.
Ratings Increase
- Armor will now have a chance to drop with +3 or +4 CD/CDR ratings!
- Jewelry will now have a chance to drop with +4 or +5 HB/VIT!
- Underclothes & Cloaks will now have a chance to drop with +4 or +5 D/DR!
Wield Requirement Increase
- You will need to be level 550+ to wield the new Armor/Jewelry/Underclothes/Cloaks for this tier.
Tier 9 Weapon Changes
Melee Weapons
Axe
- Heavy Weapon: Damage ranges from 75 - 90 top end. With wields of 500 - 575
- Light/Finesse Weapon: Damage ranges from 65 - 80 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 17-24 and defense modifiers with ranges 13-20
Dagger
- Heavy Weapon Dagger: Damage ranges from 74 - 89 top end. With wields of 500 - 575
- Light/Finesse Weapon Dagger: Damage ranges from 64 - 79 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 15-22 and defense modifiers with ranges 15-22
Dagger (Multi Strike)
- Heavy Weapon Dagger:(Multi strike) Damage ranges from 47 - 55 top end. With wields of 500 - 575
- Light/Finesse Weapon Dagger:(Multi strike) Damage ranges from 40 - 55 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 15-22 and defense modifiers with ranges 15-22
Mace
- Heavy Weapon Mace: Damage ranges from 73 - 86 top end. With wields of 500 - 575
- Light/Finesse Weapon Mace: Damage ranges from 62 - 76 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 13-20 and defense modifiers with ranges 17-24
Mace (Jitte)
- Light/Finesse Weapon Mace: Damage ranges from 63 - 78 top end. With wields of 500 - 575
- Has weapon offense modifiers with range 10-17 and defense modifiers with ranges 20-27
Spear
- Heavy Weapon Spear: Damage ranges from 75 - 90 top end. With wields of 500 - 575
- Light/Finesse Weapon Spear: Damage ranges from 66 - 81 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 20-27 and defense modifiers with ranges 10-17
Staff
- Heavy Weapon Staff: Damage ranges from 62 - 76 top end. With wields of 500 - 575
- Light/Finesse Weapon Staff: Damage ranges from 63 - 78 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 10-17 and defense modifiers with ranges 20-27
Sword
- Heavy Weapon Sword: Damage ranges from 74 - 88 top end. With wields of 500 - 575
- Light/Finesse Weapon Sword: Damage ranges from 64 - 79 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 15-22 and defense modifiers with ranges 15-22
Sword (Multi Strike)
- Heavy Weapon Sword:(Multi Strike) Damage ranges from 47 - 56 top end. With wields of 500 - 575
- Light/Finesse Weapon Sword:(Multi Strike) Damage ranges from 40 - 55 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 15-22 and defense modifiers with ranges 15-22
Unarmed
- Heavy Weapon Unarmed: Damage ranges from 64 - 75 top end. With wields of 500 - 575
- Light/Finesse Weapon Unarmed: Damage ranges from 55 - 70 top end. With wields of 500 - 575
- Both wields have weapon offense modifiers with range 15-22 and defense modifiers with ranges 15-22
Two Hand
- Cleaver Damage ranges from 54 - 69 top end. With wields of 500 - 575
- Poker Damage ranges from 56 - 71 top end. With wields of 500 - 575
- Two hand Axe/Mace/Sword have weapon offense modifiers with range 17-24 and defense modifiers with ranges 13-20
- Two hand Spear has weapon offense modifiers with range 15-22 and defense modifiers with ranges 15-22
Missile Weapons
Bow
- Damage Modifier range of 146 - 164 and elemental Damage bonus range of 21 - 27 top end. With wields of 425-500
- Has weapon Defense modifiers with range 17-24
Xbow
- Damage Modifier range of 168 - 186 and elemental Damage bonus range of 21 - 27 top end. With wields of 425-500
- Has weapon Defense modifiers with range 17-24
Thrown
- Damage Modifier range of 166 - 177 and elemental Damage bonus range of 21 - 27 top end. With wields of 425-500
- Has weapon Defense modifiers with range 17-24
Magic Casters
Non Elemental
- Mana conversion modifier range of 11% - 15%, defense modifier range of 21% - 28%. With wield requirements of 450
Elemental
- Mana conversion modifier range of 11% - 15%, defense modifier range of 21% - 28% and elemental damage mod range of 18.5 - 26. With wield requirements of 425-500
Tier 9 Aetheria Changes
- T9 loot will drop Aetheria ranging from level 3 - 5 and have a slightly higher chance of producing level 5 Aetheria than T8 loot.