Mitts of the Hunter: Difference between revisions

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imported>Sucamarto
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  | Patch Introduced = [[Friend and Foe]]
  | Patch Introduced = [[Friend and Foe]]
  |  Related Quests = [[Sepulcher of Nightmares]]
  |  Related Quests = [[Sepulcher of Nightmares]]
  |          Updated =  
  |          Updated = [[Road to Revenge]]
}}
}}
{{Armor
{{Armor
Line 25: Line 25:
  |          Electric = Average (320)
  |          Electric = Average (320)
  |
  |
  | Buffed Armor Level = 520
  | Buffed Armor Level =  
  | Buffed Slashing AL = 520
  | Buffed Slashing AL =  
  | Buffed Piercing AL = 520
  | Buffed Piercing AL =  
  | Buffed Bludgeon AL = 1040
  | Buffed Bludgeon AL =  
  |    Buffed Fire AL = 520
  |    Buffed Fire AL =  
  |    Buffed Cold AL = 520
  |    Buffed Cold AL =  
  |    Buffed Acid AL = 520
  |    Buffed Acid AL =  
  | Buffed Electric AL = 520
  | Buffed Electric AL =  
  |
  |
  |          Level Req = 100
  |          Level Req = 100
  |            Spells = [[Impregnability Self VI]], [[Coordination Self VI]], [[Eyeshot]], [[Hunter's Ward]], [[Marksman's Ken]], [[Arbalester's Intuition]]
  |            Spells = [[Impregnability Self VI]], [[Coordination Self VI]], [[Hunter's Ward]], [[Marksman's Ken]]
  |    Activation Reqs = Arcane Lore: 200  
  |    Activation Reqs = Arcane Lore: 200  
  |        Spellcraft = 350
  |        Spellcraft = 350
Line 44: Line 44:
== Notes ==
== Notes ==
* Dropped by [[Archon Ingfall]].
* Dropped by [[Archon Ingfall]].
* During the [[Road to Revenge]] event the following changes were made.
** The Following spells were removed from the [[Mitts of the Hunter]] gauntlets - [[Eyeshot]] and [[Arbalester's Intuition]].
** The spell [[Marksman's Ken]] was updated to Missile Weapon skill from Bow Skill.
{|class="wikitable sortable" style="background:#F0F0F0; font-size:90%"
|+ Original Palette for {{PAGENAME}}
!ACID
!Name
!Sample
!Hex
|-
|7829
|HunterMitts
|bgcolor=#5B4225 width=60|
|5B4225
|-
|colspan=8| ''<small>The sample is only an approach of how the item looks ingame.<br> See [[User:Sanddh/Guides/Armor Color Table]] for other available palettes. </small>''
|}


{{Dyed Variations|{{PAGENAME}}}}
{{Dyed Variations|{{PAGENAME}}}}
 
{|class="wikitable sortable" style="background:#F0F0F0; font-size:90%"
[[Category:Dyeable]]
|+ Known Palettes for dyed {{PAGENAME}}
!ACID
!Name
!Sample
!Hex
|-
|7827
|MittsVerdalim
|bgcolor=#262626 width=60|
|262626
|-
|7831
|MittsMinalim
|bgcolor=#262626 width=60|
|262626
|-
|7824
|MittsThananim
|bgcolor=#262626 width=60|
|262626
|-
|7830
|MittsArgenory
|bgcolor=#6C6C6C width=60|
|6C6C6C
|-
|7828
|MittsFail
|bgcolor=#920048 width=60|
|920048
|-
|colspan=8| ''<small>The sample is only an approach of how the item looks ingame.<br> See [[User:Sanddh/Guides/Armor Color Table]] for other available palettes. </small>''
|}
* Note: the palettes for the almost all colors (except Argenory and fail-dyed) are off; the ACIDs are correct. For Argenory and fail-dyed, +38 lightness was added to better represent the ingame color

Revision as of 16:08, 21 March 2012

Introduced:  Friend and Foe Related Quests:  Sepulcher of Nightmares Updated:  Road to Revenge
Mitts of the Hunter
Mitts of the Hunter Icon.png
  • Value: 3,000
  • Burden: 300
  • Covers Hands
  • Armor Level: 320
  • Slashing: Average (320)
  • Piercing: Average (320)
  • Bludgeoning: Unparalleled (640)
  • Fire: Average (320)
  • Cold: Average (320)
  • Acid: Average (320)
  • Electric: Average (320)
  • Nether: (320)
  • Spells: Impregnability Self VI, Coordination Self VI, Hunter's Ward, Marksman's Ken
  • Properties: Dyeable
  • Wield requires level 100
  • Activation requires Arcane Lore: 200
  • Spellcraft: 350
  • Mana: 3000
  • Mana Cost: 1 point per 40 seconds.
  • A set of simple dark leather and metal gauntlets. The emblem of the Order of the Raven Hand is embossed on the back of each hand.
Mitts of the Hunter

Notes

Original Palette for Mitts of the Hunter
ACID Name Sample Hex
7829 HunterMitts 5B4225
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.
Dyed Mitts of the Hunter
Mitts of the Hunter Lapyan Icon.png
Lapyan
(Light Blue)
Mitts of the Hunter Colban Icon.png
Colban
(Dark Blue)
Mitts of the Hunter Verdalim Icon.png
Verdalim
(Green)
Mitts of the Hunter Minalim Icon.png
Minalim
(Mint Green)
Mitts of the Hunter Relanim Icon.png
Relanim
(Purple)
Mitts of the Hunter Lapyan Live.jpg Mitts of the Hunter Colban Live.jpg Mitts of the Hunter Verdalim Live.jpg Mitts of the Hunter Minalim Live.jpg Mitts of the Hunter Relanim Live.jpg
Mitts of the Hunter Thananim Icon.png
Thananim
(Black)
Mitts of the Hunter Hennacin Icon.png
Hennacin
(Red)
Mitts of the Hunter Argenory Icon.png
Argenory
(White)
Mitts of the Hunter Berimphur Icon.png
Berimphur
(Yellow)
Mitts of the Hunter Fail Icon.png
Fail-Dyed
Mitts of the Hunter Thananim Live.jpg Mitts of the Hunter Hennacin Live.jpg Mitts of the Hunter Argenory Live.jpg Mitts of the Hunter Berimphur Live.jpg Mitts of the Hunter Fail Live.jpg
Known Palettes for dyed Mitts of the Hunter
ACID Name Sample Hex
7827 MittsVerdalim 262626
7831 MittsMinalim 262626
7824 MittsThananim 262626
7830 MittsArgenory 6C6C6C
7828 MittsFail 920048
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.
  • Note: the palettes for the almost all colors (except Argenory and fail-dyed) are off; the ACIDs are correct. For Argenory and fail-dyed, +38 lightness was added to better represent the ingame color