DAMAGE VARIANCE FLOAT: Difference between revisions
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imported>Immortalbob (Created page with "{{Related|Weenie Properties|FLOAT|Variance}} =23= {| !Value !Description |- | 0 || Undefined |- | x || Where "x" is a floating-point number designating the current [[Variance...") |
imported>Immortalbob mNo edit summary |
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{{Related|Weenie Properties|FLOAT|Variance}} | {{Related|Weenie Properties|FLOAT|Variance}} | ||
= | =22= | ||
{| | {| | ||
!Value | !Value | ||
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| 0 || Undefined | | 0 || Undefined | ||
|- | |- | ||
| x || Where "x" is a floating-point number designating the | | x || Where "x" is a floating-point number designating the base [[Variance]] of a melee weapon. | ||
|- | |- | ||
|} | |} | ||
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== Notes == | == Notes == | ||
* ?? | * ?? | ||
[[Category:FLOAT]] | [[Category:FLOAT]] |
Latest revision as of 10:57, 13 April 2020
Related topics: Weenie Properties, FLOAT, Variance
22
Value | Description |
---|---|
0 | Undefined |
x | Where "x" is a floating-point number designating the base Variance of a melee weapon. |
Notes
- ??