Item Tinkering: Difference between revisions

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{{Related|Skills|Crafting|Tinkering}}
=== Materials ===
{{Intro
{| style="text-align:left" border="1" cellpadding="3" cellspacing="0"
| Patch Introduced = [[Repercussions]]
!width=150|Material
|  Related Quests =  
!Modification
|          Updated = [[#Update History|See Below]]
}}
{{Exemplar ToC|Crafting}}
{|{{Format|Panel}}
!bgcolor=#B1CCA3 colspan=2| {{Icon|Item Tinkering}} <big>Item Tinkering</big>
|-
|-
|bgcolor=#d0d0d0 width=150px| Description
| [[Image:Salvaged Amber Icon.png]] [[Salvaged Amber|Amber]]
| Lets you improve many items (including weapons and armor) in certain basic ways.
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Stamina. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
|-
|bgcolor=#d0d0d0| Formula
| [[Image:Salvaged Copper Icon.png]] [[Salvaged Copper|Copper]]
| ([[Focus]] + [[Coordination]]) / 2
|Apply this material to a magical, treasure-generated item with a Missle Defense activation requirement to change that requirement into an appropriate Melee Defense requirement.
|-
|-
|bgcolor=#d0d0d0| Base Status
| [[Image:Salvaged Diamond Icon.png]] [[Salvaged Diamond|Diamond]]
| Untrained
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
|-
|bgcolor=#d0d0d0| Cost to Train
| [[Image:Salvaged Ebony Icon.png]] [[Salvaged Ebony|Ebony]]
| 2
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Gharu'ndim.
|-
|-
|bgcolor=#d0d0d0| Cost to Specialize
| [[Image:Salvaged Gold Icon.png]] [[Salvaged Gold|Gold]]
| 0 - specialized via [[Yoshi's Essence]] augment.
|Apply this material to a treasure-generated item to raise the item's value by 25%.
|-
|-
|bgcolor=#d0d0d0| Buffs
| [[Image:Salvaged Gromnie Hide Icon.png]] [[Salvaged Gromnie Hide|Gromnie Hide]]
| [[Item Tinkering Expertise (Spell)]], [[Coordination (Spell)]], [[Focus (Spell)]]
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage Reduction. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
|-
|bgcolor=#d0d0d0| Debuffs
| [[Image:Salvaged Linen Icon.png]] [[Salvaged Linen|Linen]]
| [[Item Tinkering Ignorance (Spell)]], [[Clumsiness (Spell)]], [[Bafflement (Spell)]]
|Apply this material to a treasure-generated item to reduce the item's burden by 25%.
|-
| [[Image:Salvaged Moonstone Icon.png]] [[Salvaged Moonstone|Moonstone]]
|Apply this material to a treasure-generated item to increase its maximum mana by 250.
|-
| [[Image:Salvaged Pine Icon.png]] [[Salvaged Pine|Pine]]
|Apply this material to a treasure-generated item to reduce the item's value by 25%.
|-
| [[Image:Salvaged Porcelain Icon.png]] [[Salvaged Porcelain|Porcelain]]
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Sho.
|-
| [[Image:Salvaged Pyreal Icon.png]] [[Salvaged Pyreal|Pyreal]]
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Understanding. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
| [[Image:Salvaged Ruby Icon.png]] [[Salvaged Ruby|Ruby]]
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Health. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
| [[Image:Salvaged Sapphire Icon.png]] [[Salvaged Sapphire|Sapphire]]
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Mana. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
| [[Image:Salvaged Satin Icon.png]] [[Salvaged Satin|Satin]]
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Viamontian.
|-
| [[Image:Salvaged Silver Icon.png]] [[Salvaged Silver|Silver]]
|Apply this material to a magical, treasure-generated item with a Melee Defense activation requirement to change that requirement into an appropriate Missile Defense requirement.
|-
| [[Image:Salvaged Teak Icon.png]] [[Salvaged Teak|Teak]]
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Aluvian.
|-
|-
|}
|}
== See Also ==
* [[:Category:Item Tinkering]]
* [[:Category:Tinkering Guide]]
** [[Trinket Imbuing]]
** [[Item Tinkering Devices]]
* [[Tinkering Items]]
== Update History ==
* Originally the [[Appraise Item]] skill at a cost of 2 to train, 2 to specialize and a formula of [[Focus]].
* During the [[Repercussions]] event, when appraisal of items was removed, the skill became [[Item Tinkering]].
* During the [[Master of Arms]] event, [[Gearcraft|Gearcrafting]] was removed and integrated into [[Item Tinkering]].
* Until [[Master of Arms]], Item Tinkering was trained for free on [[Character Races#Gharu'ndim|Gharu'ndims]], and on [[Character Races#Lugian|Lugians]] with [[Attribute and Skill Redistribution|changed innate abilities]].
{{Skills}}
[[Category:Skills]]
[[Category:Tinkering Skill]]

Revision as of 23:02, 9 September 2014

Materials

Material Modification
Salvaged Amber Icon.png Amber Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Stamina. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Salvaged Copper Icon.png Copper Apply this material to a magical, treasure-generated item with a Missle Defense activation requirement to change that requirement into an appropriate Melee Defense requirement.
Salvaged Diamond Icon.png Diamond Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Salvaged Ebony Icon.png Ebony Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Gharu'ndim.
Salvaged Gold Icon.png Gold Apply this material to a treasure-generated item to raise the item's value by 25%.
Salvaged Gromnie Hide Icon.png Gromnie Hide Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage Reduction. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Salvaged Linen Icon.png Linen Apply this material to a treasure-generated item to reduce the item's burden by 25%.
Salvaged Moonstone Icon.png Moonstone Apply this material to a treasure-generated item to increase its maximum mana by 250.
Salvaged Pine Icon.png Pine Apply this material to a treasure-generated item to reduce the item's value by 25%.
Salvaged Porcelain Icon.png Porcelain Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Sho.
Salvaged Pyreal Icon.png Pyreal Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Understanding. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Salvaged Ruby Icon.png Ruby Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Health. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Salvaged Sapphire Icon.png Sapphire Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Mana. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Salvaged Satin Icon.png Satin Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Viamontian.
Salvaged Silver Icon.png Silver Apply this material to a magical, treasure-generated item with a Melee Defense activation requirement to change that requirement into an appropriate Missile Defense requirement.
Salvaged Teak Icon.png Teak Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Aluvian.