Tactical Defense Game: Difference between revisions

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# Give 5 [[Commendation Ribbon]]s to the [[Tactical Training Officer]] to start the game.
# Give 5 [[Commendation Ribbon]]s to the [[Tactical Training Officer]] to start the game.
# You will be given a few tokens to buy towers, purchase them from the [[Tower Distributor]]. Give to the translucent tower of your choice (match the colors) and an active tower will drop down on the board. You can upgrade towers to make them more powerful.
# You will be given a few tokens to buy towers, purchase them from the [[Tower Distributor]]. Give to the translucent tower of your choice (match the colors) and an active tower will drop down on the board. You can upgrade towers to make them more powerful.
# Obtain more tokens to buy towers from the [[Game Master]]. The number of tokens he gives you appears to be based solely on time, he will give new coins every 30 seconds and over time slowly increments the number given each time (1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, etc). Whether you use the tokens or not and how you use them does not impact the number he gives. If you don't talk right away the tokens will build up (if wait more than a minute can talk again right away for tokens).
# Obtain more tokens to buy towers from the [[Game Master]]. The number of tokens he gives you appears to be based solely on time, he will give new coins every 30 seconds and over time slowly increments the number given each time. Whether you use the tokens or not and how you use them does not impact the number he gives. If you don't talk right away the tokens will build up (if wait more than a minute can talk again right away for tokens).
# There are several types of mini creatures, it's possible each has their own speed and weaknesses. They meander in single file through the maze of trails until they make it to the stone tunnel exit. A new set of creatures spawns every 60 seconds except [[Mini Martine]] (30 sec).
# There are several types of mini creatures, it's possible each has their own speed and weaknesses. They meander in single file through the maze of trails until they make it to the stone tunnel exit. A new set of creatures spawns every 60 seconds except [[Mini Martine]] (30 sec).
# If 50 monsters escape you lose (see note above), at that point the towers despawn as does the token guy and any remaining monsters continue to wander as they are cleaned up.
# If 50 monsters escape you lose (see note above), at that point the towers despawn as does the token guy and any remaining monsters continue to wander as they are cleaned up.

Revision as of 02:05, 15 January 2009

Tactical Arena
Quest Summary
Guide - Items - Maps - Images - Lore
Quest Type Solo
XP Reward --
XP Cap --
Item Reward --
Title Reward --
Starting Location Faction Stronghold
Timer 2 hours from ending
Level Restrictions 180+
Level Suggestions 180+
Introduced In Shifting Tactics

General

Groups of monsters will walk down the path and try to get out the end, you have to stop them. You use coins to buy towers tokens from the Tower Distributor. Also get coins from the Game Master. Hand the token to one of those towers along the top of the game. The tower will create a battle tower on the game board. Watch the towers go pew pew pew! You have to be careful because the coins you get will be limited. Survive all the waves of monsters and you win.

Note: Tower Defense is currently bugged. Monsters that make it to the third corner from the end (where Martine usually dies) are sometimes being counted against you.[1]

Walk Through

  1. You must be Master rank in your faction to play this minigame.
  2. Speak to the Tactical Officer in the armor smith room (north wing) of your Faction Stronghold for a Yes No dialog to enter the Tactical Arena.
  3. Give 5 Commendation Ribbons to the Tactical Training Officer to start the game.
  4. You will be given a few tokens to buy towers, purchase them from the Tower Distributor. Give to the translucent tower of your choice (match the colors) and an active tower will drop down on the board. You can upgrade towers to make them more powerful.
  5. Obtain more tokens to buy towers from the Game Master. The number of tokens he gives you appears to be based solely on time, he will give new coins every 30 seconds and over time slowly increments the number given each time. Whether you use the tokens or not and how you use them does not impact the number he gives. If you don't talk right away the tokens will build up (if wait more than a minute can talk again right away for tokens).
  6. There are several types of mini creatures, it's possible each has their own speed and weaknesses. They meander in single file through the maze of trails until they make it to the stone tunnel exit. A new set of creatures spawns every 60 seconds except Mini Martine (30 sec).
  7. If 50 monsters escape you lose (see note above), at that point the towers despawn as does the token guy and any remaining monsters continue to wander as they are cleaned up.
  8. If reach the end with less than 50 escaping you win and a reward NPC will appear near the coin NPC. Speak to him for your reward.
  9. Strategies that work well:


Tower 1st Upgrade 2nd Upgrade 3rd Upgrade
Tokens Cost Tokens Cost Tokens Cost
Archer 1 2 1 5 1 10
Fire Bolt 2 4 2 10 2 20
Ring 4 8 4 20 4 40
Trap 5 10 5 25 5 50

Items

Maps

Click image for full size.

Tactical Defense Game Towers.png Tactical Defense Game Map.jpg

Images

Translucent towers appear above the play area once the game begins.
Train of mini creatures slowly walking the paths towards the exit.

Lore & Dialog

Tactical Training Officer tells you, "Welcome to Tactical Defense, a completly original game thought up by me and only me. The game is to test your skills of commanding in battle."
Tactical Training Officer tells you, "Over time you receive coins, you then use those coins to buy tower tokens. When you hand a tower token to a tower, a battle tower is created on the landscape."
Tactical Training Officer tells you, "If you would like to play hand me 5 society ribbons and the game will begin."


You hand over 5 of your Celestial Hand Commendation Ribbons.
Tactical Training Officer gives you 2 Tactical Defense Coins.
Tactical Training Officer tells you, "A fine choice you will not regret. Now the game works as so. Groups of monsters will walk down that path and try to get out the end, you have to stop them. Sounds easy right?"
Tactical Training Officer tells you, "But you can't stop them yourself. You have to use these coins to buy towers from the Tower Distributor over there. You then hand the tower to one of those towers along the top of the game. The tower will create a battle tower on the game board."
Tactical Training Officer tells you, "You have to be careful because the coins you get will be limited"
Tactical Training Officer tells you, "Survive all the waves of monsters and you win. Good luck. The clock is already ticking."


Game Master gives you Tactical Defense Coin.
Game Master gives you Tactical Defense Coin.
Game Master gives you 2 Tactical Defense Coins.
Game Master gives you 2 Tactical Defense Coins.
Game Master tells you, "Let's see if you have earned more tokens"
Game Master tells you, "You have earned some more coins."
Game Master tells you, "More coins coming up."
Game Master tells you, "I'm just a coin machine."
Game Master tells you, "Ching ching ching."
Game Master tells you, "You have all the coins you currently need"


Tower Distributor tells you, "Only the finest towers are sold here, guaranteed to kill off even the toughest miniature creatures."
Tower Distributor tells you, "Don't forget the color token matches the tower it goes to."


You allow Tactical Training Officer to examine your Celestial Hand Commendation Ribbon.
Tactical Training Officer tells you, "Sorry you've played too recently, try back later."


Notes