Shadowfire Isparian Claw: Difference between revisions
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imported>Tlosk m (1 revision: Source http://ac.wikkii.net) |
imported>Arkalor's Bot m (Text replace - "{{Retired Melee Weapon" to "{{Melee Weapon | Retired Weapon = Yes") |
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}} | }} | ||
{{Melee Weapon | {{Melee Weapon | ||
| Retired Weapon = Yes | |||
| Weapon Type = Unarmed Weapon | | Weapon Type = Unarmed Weapon | ||
| Weapon Skill = Heavy Weapons | | Weapon Skill = Heavy Weapons | ||
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* Made by combining a [[Perfect Isparian Claw]] with a [[Shadowfire Stone]]. The change is permanent. | * Made by combining a [[Perfect Isparian Claw]] with a [[Shadowfire Stone]]. The change is permanent. | ||
* During the [[Master of Arms]] event, the skill was changed from Unarmed to [[Heavy Weapons]] and the base damage upped from 11.7 - 26 to 22.5 - 50. The UA Activation requirement of 400 was removed. The Attack mod changed from +12 to +10 and Defense from +12 to +14 | * During the [[Master of Arms]] event, the skill was changed from Unarmed to [[Heavy Weapons]] and the base damage upped from 11.7 - 26 to 22.5 - 50. The UA Activation requirement of 400 was removed. The Attack mod changed from +12 to +10 and Defense from +12 to +14 | ||
Revision as of 15:52, 3 February 2014
Introduced: | A Change in Tactics | Related Quests: | Shadowfire Stone Quest | Updated: | Master of Arms |
- Value: 10,000
- Burden: 450
- Skill: Heavy Weapons (Unarmed Weapon)
- Damage: 22.5 - 50 , Fire
- Speed: Fast (12) (0)
- Bonus to Attack Skill: +10%
- Bonus to Melee Defense: +14%
- Spells: Atlan's Alacrity, Infected Caress, Cragstone's Will, Elysa's Sight
- Properties: Attuned, Bonded, Ivoryable, Unenchantable, Crushing Blow, Biting Strike, Shadow Slayer
- Wield requires base Heavy Weapons 400
- Spellcraft: 300.
- Mana: 5000.
- Mana Cost: 1 point per 30 seconds.
- A Perfect Isparian Claw, infused with the power of the Shadowfire Stone.
Notes
- Made by combining a Perfect Isparian Claw with a Shadowfire Stone. The change is permanent.
- During the Master of Arms event, the skill was changed from Unarmed to Heavy Weapons and the base damage upped from 11.7 - 26 to 22.5 - 50. The UA Activation requirement of 400 was removed. The Attack mod changed from +12 to +10 and Defense from +12 to +14