Bound Singularity Scepter of War Magic: Difference between revisions

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From the [[Bound Singularity Weapons]] quest introduced in [[Lonely in the World]].
From the [[Bound Singularity Weapons]] quest introduced in [[Fever Dreams]].


[[Image:Bound Singularity Scepter of War Magic Live.jpg|right|frame|Bound Singularity Scepter of War Magic]]
[[Image:Bound Singularity Scepter of War Magic Live.jpg|right|frame|Bound Singularity Scepter of War Magic]]

Revision as of 07:48, 25 June 2009

From the Bound Singularity Weapons quest introduced in Fever Dreams.

Bound Singularity Scepter of War Magic
Bound Singularity Scepter of War Magic
Value: 0
400 Burden Units
Bound Singularity Scepter of War Magic Icon.png
A scepter imbued with Singularity energy.


Special Properties: Virindi Slayer, Attuned, Bonded, Biting Strike
Bonus to Defense Skill: +7.0%
Bonus to Mana Conversion: +7%

Your base War Magic must be at least 225 to wield this item.

Casts the following spells: Mana Renewal Other VI, Focus Other VI, Mana Conversion Mastery Other VI

Activation Requirements: Arcane Lore: 200

Spellcraft: 200
Mana: 1000
Mana Cost: 1 point per 30 seconds.

Spell Descriptions:

  • Mana Renewal Other VI (Increases target's natural mana rate by 85%.)
  • Focus Other VI (Increases the target's Focus by 35 points.)
  • Mana Conversion Mastery Other VI (Increases the target's Mana Conversion skill by 35 points.)

Notes